Another episode of the series “How to waste time with Blender fluid simulation”. Spent way too much time on creating a waterfall, making it splash into the riverbed, fill it and have foam and spray everywhere. Only… it didn’t render anymore. At least not on a 1060. Then I faked everything. I am cured from blender physics simulations again for the rest of the month I think. :3
But… have this blue oasis and probably still a bit freezing water at this time of the year.